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Glossary
Classes
- Property: A name saved in an object's property store, accessed using dot syntax
- Property Store: The collection of all the properties available on an object
- Item: A name saved in an object's item store, accessed using bracket syntax
- Item Store: The collection of all the items available on an object
- Method: A property that can be called
- Dynamic Property: A property whose value is computed at check time by a function
- Member: Used interchangeably with Property
- Field: Sometimes used to refer to object properties, but more commonly used to refer to members of a DLL structure
- Instance: A copy of a class that inherits its methods but has its own properties that can be set independently
- Prototype: An object used as the base for instance objects
- Base: For a given object instance, the prototype that methods are inherited from