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| guides:joysticks [2024-06-12 01:37] – created geek | guides:joysticks [2024-06-14 23:19] (current) – Add some basic content from ChatGPT, pending real authorship geek | ||
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| + | ===== Detecting Joystick Inputs ===== | ||
| + | |||
| + | To begin using your joystick with AutoHotkey, you need to detect the inputs (buttons, axes, etc.) and identify their corresponding identifiers in AHK. | ||
| + | |||
| + | ==== Basic Detection Script ==== | ||
| + | |||
| + | Create a new AHK script file (e.g., '' | ||
| + | |||
| + | <code autohotkey> | ||
| + | #Requires AutoHotkey v1.1 | ||
| + | #Persistent | ||
| + | # | ||
| + | SetTimer, WatchJoystick, | ||
| + | return | ||
| + | |||
| + | WatchJoystick: | ||
| + | JoyX := GetKeyState(" | ||
| + | JoyY := GetKeyState(" | ||
| + | JoyZ := GetKeyState(" | ||
| + | JoyR := GetKeyState(" | ||
| + | JoyU := GetKeyState(" | ||
| + | JoyV := GetKeyState(" | ||
| + | JoyButtons := "" | ||
| + | Loop, 32 { | ||
| + | if GetKeyState(" | ||
| + | JoyButtons .= " | ||
| + | } | ||
| + | ToolTip, X%JoyX% Y%JoyY% Z%JoyZ% R%JoyR% U%JoyU% V%JoyV%`n%JoyButtons% | ||
| + | return | ||
| + | </ | ||
| + | |||
| + | This script continuously monitors joystick inputs and displays them in a tooltip. Run this script and move your joystick or press its buttons to see the corresponding values and identifiers. | ||
| + | |||
| + | ===== Basic Joystick Scripts ===== | ||
| + | |||
| + | ==== Remapping Joystick Buttons ==== | ||
| + | |||
| + | You can remap joystick buttons to keyboard keys using the following syntax: | ||
| + | |||
| + | <code AutoHotkey> | ||
| + | #Requires AutoHotkey v1.1 | ||
| + | Joy1::Send, {Space} | ||
| + | Joy2::Send, {Enter} | ||
| + | </ | ||
| + | |||
| + | Save and run this script, and pressing joystick button 1 will simulate pressing the spacebar, while button 2 will simulate pressing the enter key. | ||
| + | |||
| + | ==== Using Joystick Axes ==== | ||
| + | |||
| + | You can also use joystick axes to control various functions. For example, to control the mouse cursor with a joystick: | ||
| + | |||
| + | <code AutoHotkey> | ||
| + | #Requires AutoHotkey v1.1 | ||
| + | #Persistent | ||
| + | SetTimer, WatchJoystick, | ||
| + | return | ||
| + | |||
| + | WatchJoystick: | ||
| + | JoyX := GetKeyState(" | ||
| + | JoyY := GetKeyState(" | ||
| + | JoyX := JoyX/100 * 5 ; Scale the axis value | ||
| + | JoyY := JoyY/100 * 5 | ||
| + | MouseMove, JoyX, JoyY, 0, R ; Move the mouse cursor | ||
| + | return | ||
| + | </ | ||
| + | |||
| + | This script scales the joystick' | ||
| + | |||
| + | ===== Advanced Configurations ===== | ||
| + | |||
| + | ==== Combining Inputs ==== | ||
| + | |||
| + | You can create more complex scripts by combining multiple joystick inputs. For instance, to perform different actions based on combinations of buttons and axes: | ||
| + | |||
| + | <code AutoHotkey> | ||
| + | #Requires AutoHotkey v1.1 | ||
| + | #Persistent | ||
| + | # | ||
| + | |||
| + | Joy1 & Joy2::Send, ^c ; Ctrl+C when both button 1 and 2 are pressed together | ||
| + | Joy1 & Joy3::Send, ^v ; Ctrl+V when button 1 and 3 are pressed together | ||
| + | |||
| + | SetTimer, CheckAxis, 10 | ||
| + | return | ||
| + | |||
| + | CheckAxis: | ||
| + | JoyX := GetKeyState(" | ||
| + | JoyY := GetKeyState(" | ||
| + | if (JoyX > 70) and (JoyY < 30) | ||
| + | { | ||
| + | Send, {Left} | ||
| + | } | ||
| + | else if (JoyX < 30) and (JoyY > 70) | ||
| + | { | ||
| + | Send, {Right} | ||
| + | } | ||
| + | return | ||
| + | </ | ||
| + | |||
| + | This script sends `Ctrl+C` when buttons 1 and 2 are pressed simultaneously, | ||
| + | |||
| + | ==== Creating Custom Functions ==== | ||
| + | |||
| + | For more advanced usage, you can define custom functions that are triggered by joystick inputs: | ||
| + | |||
| + | <code AutoHotkey> | ||
| + | #Requires AutoHotkey v1.1 | ||
| + | #Persistent | ||
| + | # | ||
| + | |||
| + | Joy1:: | ||
| + | |||
| + | CustomFunction() | ||
| + | { | ||
| + | MsgBox, Joystick Button 1 Pressed! | ||
| + | ; Add custom code here | ||
| + | } | ||
| + | |||
| + | return | ||
| + | </ | ||
| + | |||
| + | This script calls the `CustomFunction()` whenever joystick button 1 is pressed, and you can insert any custom code within this function. | ||
| + | |||