guides:joysticks

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guides:joysticks [2024-06-12 01:37] – created geekguides:joysticks [2024-06-14 23:19] (current) – Add some basic content from ChatGPT, pending real authorship geek
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 https://github.com/nefarius/HidHide https://github.com/nefarius/HidHide
 +
 +===== Detecting Joystick Inputs =====
 +
 +To begin using your joystick with AutoHotkey, you need to detect the inputs (buttons, axes, etc.) and identify their corresponding identifiers in AHK.
 +
 +==== Basic Detection Script ====
 +
 +Create a new AHK script file (e.g., ''joystick_test.ahk'') and paste the following code:
 +
 +<code autohotkey>
 +#Requires AutoHotkey v1.1
 +#Persistent
 +#SingleInstance Force
 +SetTimer, WatchJoystick, 10
 +return
 +
 +WatchJoystick:
 +JoyX := GetKeyState("JoyX")
 +JoyY := GetKeyState("JoyY")
 +JoyZ := GetKeyState("JoyZ")
 +JoyR := GetKeyState("JoyR")
 +JoyU := GetKeyState("JoyU")
 +JoyV := GetKeyState("JoyV")
 +JoyButtons := ""
 +Loop, 32 {
 +    if GetKeyState("Joy" . A_Index)
 +        JoyButtons .= "Joy" . A_Index . " "
 +}
 +ToolTip, X%JoyX% Y%JoyY% Z%JoyZ% R%JoyR% U%JoyU% V%JoyV%`n%JoyButtons%
 +return
 +</code>
 +
 +This script continuously monitors joystick inputs and displays them in a tooltip. Run this script and move your joystick or press its buttons to see the corresponding values and identifiers.
 +
 +===== Basic Joystick Scripts =====
 +
 +==== Remapping Joystick Buttons ====
 +
 +You can remap joystick buttons to keyboard keys using the following syntax:
 +
 +<code AutoHotkey>
 +#Requires AutoHotkey v1.1
 +Joy1::Send, {Space}   ; Remaps joystick button 1 to the spacebar
 +Joy2::Send, {Enter}   ; Remaps joystick button 2 to the enter key
 +</code>
 +
 +Save and run this script, and pressing joystick button 1 will simulate pressing the spacebar, while button 2 will simulate pressing the enter key.
 +
 +==== Using Joystick Axes ====
 +
 +You can also use joystick axes to control various functions. For example, to control the mouse cursor with a joystick:
 +
 +<code AutoHotkey>
 +#Requires AutoHotkey v1.1
 +#Persistent
 +SetTimer, WatchJoystick, 10
 +return
 +
 +WatchJoystick:
 +JoyX := GetKeyState("JoyX", "P") ; Get X-axis position
 +JoyY := GetKeyState("JoyY", "P") ; Get Y-axis position
 +JoyX := JoyX/100 * 5  ; Scale the axis value
 +JoyY := JoyY/100 * 5
 +MouseMove, JoyX, JoyY, 0, R  ; Move the mouse cursor
 +return
 +</code>
 +
 +This script scales the joystick's X and Y axis values and moves the mouse cursor accordingly.
 +
 +===== Advanced Configurations =====
 +
 +==== Combining Inputs ====
 +
 +You can create more complex scripts by combining multiple joystick inputs. For instance, to perform different actions based on combinations of buttons and axes:
 +
 +<code AutoHotkey>
 +#Requires AutoHotkey v1.1
 +#Persistent
 +#SingleInstance Force
 +
 +Joy1 & Joy2::Send, ^c  ; Ctrl+C when both button 1 and 2 are pressed together
 +Joy1 & Joy3::Send, ^v  ; Ctrl+V when button 1 and 3 are pressed together
 +
 +SetTimer, CheckAxis, 10
 +return
 +
 +CheckAxis:
 +JoyX := GetKeyState("JoyX", "P")
 +JoyY := GetKeyState("JoyY", "P")
 +if (JoyX > 70) and (JoyY < 30)
 +{
 +    Send, {Left}
 +}
 +else if (JoyX < 30) and (JoyY > 70)
 +{
 +    Send, {Right}
 +}
 +return
 +</code>
 +
 +This script sends `Ctrl+C` when buttons 1 and 2 are pressed simultaneously, `Ctrl+V` when buttons 1 and 3 are pressed, and moves the cursor left or right based on joystick axis positions.
 +
 +==== Creating Custom Functions ====
 +
 +For more advanced usage, you can define custom functions that are triggered by joystick inputs:
 +
 +<code AutoHotkey>
 +#Requires AutoHotkey v1.1
 +#Persistent
 +#SingleInstance Force
 +
 +Joy1::CustomFunction()
 +
 +CustomFunction()
 +{
 +    MsgBox, Joystick Button 1 Pressed!
 +    ; Add custom code here
 +}
 +
 +return
 +</code>
 +
 +This script calls the `CustomFunction()` whenever joystick button 1 is pressed, and you can insert any custom code within this function.
 +