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       <dc:date>2026-05-12T15:23:13+00:00</dc:date>
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        <title>AutoHotStreamDeck</title>
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Author: evilC

&lt;https://www.autohotkey.com/boards/viewtopic.php?t=53318&gt;</description>
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        <title>JSON</title>
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JSON (JavaScript Object Notation) is a lightweight data interchange format widely used for exchanging data between a server and a client, or between different components of an application. While AutoHotkey is primarily known for its automation capabilities, third-party libraries offer powerful options for working with</description>
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        <title>Machine Code</title>
        <link>https://autohotkey.wiki/libraries:machine_code?rev=1709819196&amp;do=diff</link>
        <description>Machine Code

Machine Code (referred to as &quot;mcode&quot;) is the process of embedding code written in a different language (usually C) into AHK code, and then calling it with the DllCall() function. MCode is especially useful for performance critical operations like physics calculation or image processing, since compiled C code is much faster than the compiled C++ code which is used to interpret regular AHK code. However, due to the unique constraints of code being executed inside of AHK by</description>
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        <title>Print.ahk</title>
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Print is not a built in function, but you can add it to your AutoHotkey v1 installation by placing a file called Print.ahk in the folder My Documents\AutoHotkey\Lib with the following contents:


#Persistent

Print(p*) {
    static _ := DllCall(&quot;AllocConsole&quot;), cout := FileOpen(&quot;CONOUT$&quot;, &quot;w&quot;)
    for k, v in p
        out .= &quot;`t&quot; (IsObject(v) ? Print_Dump(v) : v)
    cout.Write(SubStr(out, 2) &quot;`n&quot;)
    cout.__Handle ; Flush write buffer
}

Print_Dump(obj, quote:=False, end:=&quot;&quot;) {
   …</description>
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